![]() "Levels are made from scratch, excluding translation hacks"Īlso, didn't p4plus2 make this? Even if the above did not make this immediately rejectable, you'd need their permission to submit on their behalf. (this range is the memory used by chaos edition) If the game crashes in any way, (with exceptions below), send me a hex dump of the address range $7E0F5E-$7E0F71 so I can figure out what caused the crash. ![]() ![]() are injected into the game at random intervals, messing with it in various ways. Super Mario 64 DS (originally known as Super Mario 64 × 4 during development) is a 2004 game from the Super Mario series made for the Nintendo DS.It is the first Mario game to be released for the Nintendo DS and also the first 3D Super Mario game for a handheld console. Random scripts, events, snippets of code, etc. In this little mod, random events will happen at various times, ranging from: Mario/Enemy momentum changes. This isn't a ROM hack, so that's why it's in a separate category. (+ 2J) that is heavily inspired by 'Super Mario 64 - Chaos Edition'. This is a hack of Super Mario World inspired by Super Mario 64 Chaos Edition by Kaze Emanuar. - Chaos Edition' is a lua script mod of the original Super Mario Bros.
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